There are a few things I wanted to change for this Draft. I really like the way it is shaping up and will submit it for a One Star portfolio project. I also intend to put together at least one other Transmedia Short Story as a portfolio project. I have a few more things I want to do to make it Portfolio ready but here is what i have so far.
The things I changed;
The video interview. I changed the perspective. Instead of my daughter interviewing me about the story I interviewed for as the character from the story.
The Blog: I changed perspective on this as well. The blog is now from the main characters perspective. The content is similar and gets the same information across but ties into the story instead of just explaining the stroy.
The Path: I changed the order of the way the content is discovered. I feel like the new path is a little more linear. It also requires a little more searching to find all the pieces.
Thanks for the great class and the introduction to such an incredible "experimental" art form.
Addicus
Start new path: here.
New content assets here.
Friday, June 27, 2014
Thursday, June 26, 2014
Sunday, June 22, 2014
GTS WK3 Project: Transmedia Short Story Soft Opening.
Trailer is here: Rabbit Hole.
Assets Folder: Drive
Yes. All the ideas and creations were from me. Except the content on the pinterest page. That was collected.
All the elements were linked together. By starting at the trailer the story continues by following the link in the description or in the comments section.
The Comic. I felt that it was still a little rough.
I like the concept of adding backstory through the additional elements. With Little One Feather getting a chance to introduce my daughter, and the origin of the nicknames. Building in the story through developing a character beyond the foundation story.
~Would you share your TMSS creation with friends and family? The world?
I have already shared it with my family. I plan to polish a few of the elements and leave it up for a while. I am also submitting the foundation stay to a friend for some art and considering making it into a kids book.
Assets Folder: Drive
I’m feeling pretty good about this project. I got most of
what I wanted in there. The only thing that I would have liked to get more
completion on is the Web Comic. I ended up doing the artwork, of which I am not
an artist. It turned out all right but I know my friend has better eye for that
sort of thing. Finally getting the Little One Feather story done was a huge
accomplishment for me. I really like the way it turned out and the additional pieces
really add to the overall story.
I have been sharing bits and pieces with friends and family
already but haven’t heard weather they have found the other elements yet. I
might start giving them other hints to see if they are able to put follow the
trail. I am very excited that my daughter liked it and had a lot of fun going
the interview.
Name: Addicus Patton
Story Title: Little One Feather
Date: 20 Jun 2014
~Did you create every piece of media yourself?
~How did you help your audience find the different components of your story?
All the elements were linked together. By starting at the trailer the story continues by following the link in the description or in the comments section.
~If you had more time, what would you add or expand?
The Comic. I felt that it was still a little rough.
~What part of your TMSS creation is your favorite? Why?
I like the concept of adding backstory through the additional elements. With Little One Feather getting a chance to introduce my daughter, and the origin of the nicknames. Building in the story through developing a character beyond the foundation story.
~Would you share your TMSS creation with friends and family? The world?
I have already shared it with my family. I plan to polish a few of the elements and leave it up for a while. I am also submitting the foundation stay to a friend for some art and considering making it into a kids book.
Saturday, June 21, 2014
The names
A person’s name has great power .My dad told me a story of
my nicknames. He said his mom cautioned him on the amount of nicknames he used
with me. She said I wouldn’t know my own name because he so rarely used it. Her
apprehension was, of course, for not. I love my name and embrace it and all the
nicknames I have acquired along the way. They are all part of who I am.
We have never really
called anyone by their real name for long. Since we’ve been together, all of
our animals get a name that sticks for about two weeks before they get a
nickname. The Nickname starts to morph and grow as the pet gets more
personality. It was the same with our Daughter.
Some of the noteworthy ones have made it into the story. Here
they are with a little history.
Little Face – This one comes from my childhood. My parents
(when they were married) were so sickeningly sweet with each other that they
had to curb their pet names. Sweetie face, Honey face, Angel Face, Lovey face
and every other incarnation got shortened to just “Face”, or at least that’s the
story I got at a tender age. I liked this covert lovey-ness of it. When I saw
my daughter for the first time and how little she was (she actually was not
tiny 22 ½ inches) it wasn’t long until I was calling her Little Face.
Squid – This is one that has stuck around for a long time.
People usually think it has to do with me being in the Navy. But it actually is
a combination of Squishy Kid. It might actually go back a little further then
that though. I have a cousin named Josh. He eventually got the name Squashy
(Because you know everyone needs another name). Most summers growing up we went
camping. One summer in particular seemed to have more kids than usual. Squashy
and I hung out a lot with the other kids. His name spread to a few of the
others and soon all the girls were squirrels (squashy+girls) and all the boys
were squids (squashy+kids). At least that was the first Squid nick name.
Zephira just inherited it.
Grumpasaurus – Pretty self-explanatory. Just like most
toddlers (or every human on earth) Zephira gets cranky when she is hungry. Some
of her hunger attitudes were reminiscent of Dinosaur tantrums. This was just
one of the creative names we came up with to try to soother her inner beast
until we could get some food in her.
And of course:
Little One Feather - Zephira has always been unbelievably excited about things she finds. Rocks, leaves, shells, you name it. If she finds it, it is the greatest thing. One day (when Grammy was visiting) she found a feather in the back yard. I told her she had enough found nonsense and she could leave it alone. Grammy of course was going to have none of that. Her grand daughter got what she wanted. Grammy put the feather in her hair and said "here you go little one." To which Zephira replied "Little One Feather"
And Thanks For Playing. You Made it to the end of this Journey. Please take this quick survey about your experience: Here
Little One Feather - Zephira has always been unbelievably excited about things she finds. Rocks, leaves, shells, you name it. If she finds it, it is the greatest thing. One day (when Grammy was visiting) she found a feather in the back yard. I told her she had enough found nonsense and she could leave it alone. Grammy of course was going to have none of that. Her grand daughter got what she wanted. Grammy put the feather in her hair and said "here you go little one." To which Zephira replied "Little One Feather"
And Thanks For Playing. You Made it to the end of this Journey. Please take this quick survey about your experience: Here
Thursday, June 19, 2014
WK3 Analysis: Games Expand Transmedia Worlds
There a lots of different ways to play games out there.
There whole point of a lot of these is to have fun and bring people together doing
something they enjoy. The smaller and more portable our technology gets the
easier it is to make this happen.
Console
games really got us hooked on video games. The arcades were great but could be
costly and the lines were inconvenient. But what the early console games lacked
over the arcade was the social aspect. That has change drastically over the
past few years and now they make socializing more global then arcades ever
could have. One of the console franchises that have cross media down are the Spiderman
games tying in movies and comics. But the biggest one I can think of is Lego.
They tie in movies, comics, TV shows, toys and many characters that don’t
normally go together.
Mobile
app games have been probably the fastest growing genera on this list recently.
The fact that anyone can create a game and get it distributed through several
sources makes for a lot of content to choose from. One that has grown huge and
crosses a few media boundaries is Angry Birds. They started in the Mobile App
arena and have moved to cartoons, console games, and comics.
I’m
still new to the Brower Games as I haven’t spent a lot of time playing them.
These are similar to the Mobile apps in that they can be produced and distributed
a lot more freely because of their ability to be played on any computer with interment.
They are different in that they usually require a consistent connection whereas
most Mobile App games are can be played anywhere once they are downloaded.
Role
playing games are pretty diverse in of themselves. They started with
storytelling and rolling dice then evolved into the digital age. Dungeons and
Dragons is a great example of this type of game and how they can be played
across genera. D&D has been in books, movies, games, comic books, and video
games, the franchise is huge. These eventually rolled over into Live Action
Role Playing (LARP) where whole groups get together for days at a time and live
as their character in a share made up world. They conduct battles and parties
and bring their characters to life.
Cosplay
differs from LARP in that the participant is just dressing up as a character
they enjoy. They are still themselves and don’t enter into a made up world to
interact with other characters. Cosplay is actually short for costume play and that’s
basically what it is, dressing up. Some people have put some incredible work
into constructing costumes for different events. And that is where the Cons
come in. The biggest and most known is ComiCon. It has grown to include comics,
games, movies, video games and Cosplay. There are a lot of other cons out there
to include steampunk, tattoo, fiction and many others that offer an endless
amount of areas to start or continue a story that reaches people that want to
play.
WK3 Practice B: Games That Help
I’m not sure how I feel about these games. The heart is in the right place but I’m not sure in the execution really pulls off what they are aiming for. Stop Disasters had decent gameplay. The concept seemed like a more depressing version of SIM CITY. It was easy to forget about the impending danger while building your city but then it got demolished. It makes sense as a potential learning tool but I’m not sure how it helps with actual disaster relief.



Free Rice claims to give 10 grains of rice for every correct answer that is given, but the rewards are ethereal at best. There is no requirement to choose a recipient before you start playing. Then when you make that choice you have no real way of verifying. I’m sure somewhere, someone gets a reward, but that is unclear. I am also unclear as to why playing the game is necessary. If the food is available and the recipients identified, then why require random game players to answer simple questions? The game here seems well intended and wants to do real good in the world but does not execute well and the game play is weak.


Conspiracy For Good seemed to have a well put together game. It required a great deal of audience participation and raised a lot of awareness for the need for a library. They were able to get people to have fun and learn and contribute to a worthy cause. This “game” was on a much larger scale then Stop Disasters and Free Rice but they also accomplished a lot more by reaching people on a deeper level.




Free Rice claims to give 10 grains of rice for every correct answer that is given, but the rewards are ethereal at best. There is no requirement to choose a recipient before you start playing. Then when you make that choice you have no real way of verifying. I’m sure somewhere, someone gets a reward, but that is unclear. I am also unclear as to why playing the game is necessary. If the food is available and the recipients identified, then why require random game players to answer simple questions? The game here seems well intended and wants to do real good in the world but does not execute well and the game play is weak.


Conspiracy For Good seemed to have a well put together game. It required a great deal of audience participation and raised a lot of awareness for the need for a library. They were able to get people to have fun and learn and contribute to a worthy cause. This “game” was on a much larger scale then Stop Disasters and Free Rice but they also accomplished a lot more by reaching people on a deeper level.
Tuesday, June 17, 2014
WK3 Exploration: Codes & Clues in ARGs
Most of my problems come from traditional gaming. There is a
story that you must follow and a well-earned prize at the end. I don’t have
much of a prize to share but I though a glimpse into my life is a good place to
start. As for the traditional story, I am going with a few spots from this
Media Communications journey we have been on. This will take you through a few
recent stops from this class and a couple of blasts from the (relatively) distant
past.
I think it might have been useful to do a few more of these
hunts myself before putting this one together but I don’t think its to bad for
a first timer. I write scavenger hunt clues a lot for my kids for holidays and
they get to search for their gifts. I tried to harness that energy when setting
this one up. Good luck and have fun…
WK3 Practice A: Games Using GPS
The
idea of GPS games is pretty interesting and could be taken pretty far if
applied correctly. So far with the ones I tested the GPS feature is more of a novelty.
I tried a few different types of games because this is the category I was most
excited about. I was surprised at the number of war or mafia type games in this
category. It seems like the GPS feature would lend more to the adventure games.
Here are the ones I tried:
Turf Wars: This one was top on a lot of lists for popular
GPS games. It is pretty cool that the game overlaps your own city and that you
could connect with people around you. There seem to be a lot of people that really
like the game, when I was checking the stats of player in my area I was
impressed with the high levels some of them achieved.
Map Monster: This one is a little less impressive. It’s basically
a running around adventure game that is laid over a slightly altered map of you
current location. There don’t seem to be any interaction point with your map.
The avatar runs a little slower in the water, but other then that the GPS
feature is wasted.
PlzStayClam: A zombie hunting RPG game. I spent the most
time with this one. It might be because it was a zombie game, but it was fun
also. There are quests that are linked to landmarks in your area. Once you
achieve a vehicle you are given the option to explore other areas. When I was
playing I did not se any other “survivors” in my area but that could be for any
number of reasons.
Four Square: I’m not sure if this counts as a game. IT
seemed like more of a social network geared towards stalking your friends but I
didn’t spend too much time with it.
Geocaching: I was drawn to this one because it is a lot like
letterboxing. You get clues to go out in the real world and find hidden items.
These games are just the tip of what could be done with GPS.
They are a fun start but are just that, the beginning. It would be nice to see
a combination of the zombie game and geocaching. Where you have an avatar that
you control in the game world but you can earn points and equipment y solving clues
and completing hunts in the real world. It would require a lot of content and
participation by players but would be a lot of fun.
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